I bought my MacBook some months ago and since then I am having kernel panics, probably due to a hardware issue, related to the memory. Thank you in advance for all of your help. Question: Q: MacBook wont login, nor start in Safe mode or single-user mode. I cureently am trying to fix a no startup disk problem, but this one just popped up aswell so. BUILDUSER ERROR BUILDING A USER OF TYPE 0X20010008 MACApple was not help over the phone and am trying to get this resolved before my appt. When I try to boot up my mac in single user mode, it flashes me an error that says 'BuildUser(): error building a user of type 0x20010008' for like a tenth of a second then goes on to a login screen with a black background. I've tried soooo many codes in terminal for different things I may have dug myself a deeper hole. Or if there is a way to create a new user. So, if there is anyway to get into safe mode through the command-s terminal or recovery terminal please let me know. I have a feeling that there is something wrong with my user account. BUILDUSER ERROR BUILDING A USER OF TYPE 0X20010008 DOWNLOADI log in using my apple id which it accepts and I also accept terms, but minute download begins and error occurs. Band Aids work fine, but I get an error when trying to download OS. I restart to the same point to see if there was a keyboard problem. I've tried Recovery Mode (band aid-ing the hardrvies & re-installing OS). Trying to reinstall Mojave: the Macintosh HD is encrypted and asks me for the password. I've tried safe mode (holding shift key). I shut it down and when trying to reboot, but after logging in to my (only) account which is an admin account, the status bar gets about halfway through loading and the whole computer shuts off. BUILDUSER ERROR BUILDING A USER OF TYPE 0X20010008 UPDATEPlease dont refrain from reopening this or creating a new issue if any similar errors ever appear.Whether it was the cause or not, after doing an update for El Capitan, my MacBook Pro started acting up. That error may be the one you refered to here, but Im unsure. InsanelyMac offers a RepairPermission app and a Disk Utility app that does the work for you. I will try reproduce the issue and report back on my findings.įatal error in Unity CIL Linker System.ArgumentException: Member System.Void .ctor(System.Byte).Ī fix for that can be found in 72 and is coming in v12.0.302. Restart your computer each time and see if the user account is fixed. I conclude from your error message that youre using Unity 2019.4.6.f1, but I cannot make any other informative guesses on what could be the cause here, sorry to say. (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, report) (at UsersbuilduserbuildslaveunitybuildEditorMonoBuildPipelinePostprocessBuildPlayer.cs:340).ĭeserializeObject GameModel ( json, TestGame. ( postProcessorSettings, args) (at UsersbuilduserbuildslaveunitybuildPlatformDependentiPhonePlayerExtensionsCommonBuildPostProcessor.cs:679). ( bs, paths, UnityEditor.RuntimeClassRegistry usedClassRegistry, buildReport) (at UsersbuilduserbuildslaveunitybuildPlatformDependentiPhonePlayerExtensionsCommonBuildPostProcessor.cs:731). ( bs, paths, UnityEditor.AssemblyReferenceChecker checker, UnityEditor.RuntimeClassRegistry usedClassRegistry, buildReport) (at UsersbuilduserbuildslaveunitybuildPlatformDependentiPhonePlayerExtensionsCommonBuildPostProcessor.cs:898). (System.String managedAssemblyFolderPath, UnityEditorInternal.BaseUnityLinkerPlatformProvider unityLinkerPlatformProvider, UnityEditorInternal.IIl2CppPlatformProvider il2cppPlatformProvider, UnityEditor.RuntimeClassRegistry rcr, UnityEditor.ManagedStrippingLevel managedStrippingLevel) (at UsersbuilduserbuildslaveunitybuildEditorMonoBuildPipelineAssemblyStripper.cs:178). In recovery, I can see the APFS encryption. (System.String outputFolder, System.String output, System.String error, 1T linkXmlFiles, UnityEditorInternal.UnityLinkerRunInformation runInformation) (at UsersbuilduserbuildslaveunitybuildEditorMonoBuildPipelineAssemblyStripper.cs:159). Just above this appears to be the actual cause, which is BuildUser(): error building a user of type 0x20010008.
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